Friday, January 18, 2008

Intermission: A brief change of direction

I know I still have a few more creatures to go over, such as undead and monsters, and I haven't even begun to go into the kingdoms and cultures of the world, let alone how most of the magic systems work.

However! Due to continuous problems in naming the different facets of elemancy, and due to recent inspiration for other areas of the game, I'm going to take us away from world fluff and begin to illustrate the basics of the game's mechanics.

I hope you enjoy!

No comments: